Hi guys!
Sorry I haven’t been able to share much as often as others
have! I’ve been really busy lately!
Today I just finished my thirty second animation. Well, that’s
the rough sketches, of course. I made sure that I had all the keyframes in
place so that I have a general idea of what the animation will look like.
However, I still need to use this whole week to my advantage in order to do the
finished product. However, it’s looking rather nice so far!
While animating I tend to critique myself a lot as I’m going, and I feel that it makes the process a
lot longer than it should be. Of course, while that could be beneficial in some
ways, it’s really bad for me too. When I’m on a tight schedule and I NEED to
get something done, the eye placement in the storyboard shouldn’t matter. I
need to make sure that everything that I do is on schedule and ready to go when
I need it to be done, and I think that’s one of the most stressful parts of
animating.
However, though I AM saying this, I definitely do think some
critique needs to be in order when doing the final product. If one line is out
of place, you instantly have a jerky frame. Even if it’s just for a
millisecond, the eyes notice that. It’s insane, we catch things so fast,
details are so important to us. However, I can definitely see myself improving
with fluidity.
Something that I recognized that I need to study more in
this case that I didn’t consider studying before is some anatomy. I need to
study how the jaw changes when the head turns, or each and every moment that
the eye begins to blink, open, partially open, closed, partially reopened,
opened. I need to watch the way a wrist twists or the way a shoulder rotates
forward when you put your arm up. It’s a lot of details that I just really wasn't
prepared to think about.
Another thing is making sure that when animating a person,
the movements are not robotic. However, I believe that it takes years and years
of practice in order to accomplish this. As an artist, I know how difficult it
is to bring life and emotion into a single image. Now imagine putting 900,
1800, MILLIONS of frames in a life-like state. It’s nearly impossible, or at
least, that’s how it feels. I know I won’t make a perfect animation, but I
really do believe that this taught me something about both my animation and my
artwork. I need to sit down and take my time, be patient. If I don’t have it
now? Perhaps I’ll get it tomorrow, perhaps I’m missing something. Sit down,
read, watch a video, animate more. Really, though, it’s more the personal
experience that we have to gain. It’s not simply something that can be taught
through youtube or simple things like that.
Oddly enough, I respect that.
Sieanna Sieanna Sieanna!!!!!!
ReplyDeleteI haven't been on your blog in awhile and it's great to see how much you have progressed! You said that you finished the thirty second animation but I do not see a link on here :( Do you plan adding a link or did you want to surprise us for the day that you are presenting (Friday if I remember correctly)? Either way, I am really looking forward to it! Good luck on your upcoming Ted Talk (and I hope even after this project, I will be able to see other animations you made)!
Girl, I feel you with the self critiques. I admire your perseverance; I can only imagine that it takes forever and a half to make a full animation. I can't wait to see your final product tomorrow! I know you're going to do great!
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